{"id":6883,"date":"2025-01-13T17:40:24","date_gmt":"2025-01-13T17:40:24","guid":{"rendered":"https:\/\/howtogeek.blog\/lv\/?p=6883"},"modified":"2025-01-13T17:40:24","modified_gmt":"2025-01-13T17:40:24","slug":"why-some-console-games-included-their-own-graphics-chip-instead-of-costly-gpus","status":"publish","type":"post","link":"https:\/\/howtogeek.blog\/lv\/why-some-console-games-included-their-own-graphics-chip-instead-of-costly-gpus\/","title":{"rendered":"K\u0101p\u0113c da\u017e\u0101s konso\u013cu sp\u0113l\u0113s d\u0101rgo GPU viet\u0101 tika iek\u013cauta sava grafikas mikrosh\u0113ma"},"content":{"rendered":"<h3>P\u0101rskats par 16 bitu un 32 bitu konsol\u0113m sp\u0113\u013cu v\u0113stur\u0113<\/h3>\n<ul>\n<li>16 bitu konsoles tiek slav\u0113tas ar to izcilaj\u0101m 2D grafikas iesp\u0113j\u0101m, kas ietv\u0113ra sare\u017e\u0123\u012btas anim\u0101cijas un bag\u0101t\u012bgas kr\u0101su paletes.<\/li>\n<li>Turpretim 32\u00a0bitu konsoles rad\u012bja revol\u016bciju tirg\u016b, ievie\u0161ot 3D render\u0113\u0161anas tehnolo\u0123iju, aiz\u0113not t\u0101du sist\u0113mu grafisk\u0101s sp\u0113jas k\u0101 Super Nintendo un Sega Genesis.<\/li>\n<li>T\u0101di jaunin\u0101jumi k\u0101 Nintendo Super FX mikrosh\u0113ma un Sega Virtua Processor uzlaboja sp\u0113\u013cu pieredzi, bet ar\u012b palielin\u0101ja ra\u017eo\u0161anas izmaksas.<\/li>\n<\/ul>\n<p>Lai gan m\u016bsdienu sp\u0113l\u0113t\u0101ji bie\u017ei pau\u017e neapmierin\u0101t\u012bbu par aparat\u016bras izmaks\u0101m, ir v\u0113rts p\u0101rdom\u0101t laikmetu, kad \u0161\u012bs cenas bija saist\u012btas ar revolucion\u0101riem sasniegumiem, da\u017ek\u0101rt liekot pat\u0113r\u0113t\u0101jiem kop\u0101 ar sp\u0113l\u0113m ieg\u0101d\u0101ties papildu aparat\u016bru.<\/p>\n<h2 id=\"the-16-bit-console-era-was-great-at-2d-graphics\">16\u00a0bitu konso\u013cu zelta laikmets: 2D grafikas meistari<\/h2>\n<figure class=\"wp-block-image\"><img alt=\"Super Metroid SNES demonstr\u0113 dinamisku 2D grafiku.\" class=\"wp-image\" decoding=\"async\" height=\"1400\" loading=\"lazy\" src=\"https:\/\/cdn.howtogeek.blog\/wp-content\/uploads\/2025\/01\/super_metroid_snes.webp\" title=\"Super Metroid SNES demonstr\u0113 dinamisku 2D grafiku.\" width=\"2100\"\/><\/figure>\n<p>Kad tirg\u016b domin\u0113ja Super Nintendo Entertainment System (SNES) un Sega Genesis, izstr\u0101d\u0101t\u0101jiem bija liela pieredze, ko izmantot, veidojot satrieco\u0161u 2D grafiku. \u0160is laikmets p\u0101rst\u0101v\u0113ja 2D sp\u0113\u013cu virsotni.<\/p>\n<p>Uzlabojumi no 8 bitu uz 16 bitu sist\u0113m\u0101m veicin\u0101ja dramatiskus uzlabojumus: liel\u0101kus spraitus, izsmalcin\u0101tas anim\u0101cijas un pla\u0161\u0101ku kr\u0101su diapazonu. Lai gan n\u0101kam\u0101s konsoles, piem\u0113ram, PlayStation, uzlaboja vizu\u0101lo kvalit\u0101ti, 16 bitu nosaukumu unik\u0101lais \u0161arms joproj\u0101m ir pievilc\u012bgs un aktu\u0101ls l\u012bdz \u0161ai dienai.<\/p>\n<h2 id=\"32-bit-39-s-on-the-horizon-mdash-no-3d-chip-no-problem\">Ieie\u0161ana 32 bitu valst\u012bb\u0101 \u2014 par\u0101d\u0101s 3D grafika<\/h2>\n<figure class=\"wp-block-image\"><img alt=\"Da\u017e\u0101das ori\u0123in\u0101l\u0101s PlayStation konsoles, kas ilustr\u0113 dizaina att\u012bst\u012bbu.\" class=\"wp-image\" decoding=\"async\" height=\"1399\" loading=\"lazy\" src=\"https:\/\/cdn.howtogeek.blog\/wp-content\/uploads\/2025\/01\/a-variety-of-original-playstation-consoles.webp\" title=\"Da\u017e\u0101das ori\u0123in\u0101l\u0101s PlayStation konsoles, kas ilustr\u0113 dizaina att\u012bst\u012bbu.\" width=\"2100\"\/><figcaption><a href=\"https:\/\/www.shutterstock.com\/image-photo\/albacete-spain-april-15-2019-video-1370315852\" rel=\"noopener noreferrer\" target=\"_blank\">Interneteable\/Shutterstock.com<\/a><\/figcaption><\/figure>\n<p>P\u0101reja no 16 bitu uz 32 bitu konsol\u0113m ir noz\u012bm\u012bga sp\u0113\u013cu v\u0113stures noda\u013ca. \u0160\u012bs uzlabot\u0101s iek\u0101rtas ne tikai lepoj\u0101s ar iev\u0113rojami liel\u0101ku jaudu, bet ar\u012b iez\u012bm\u0113ja jaunu kursu 3D grafik\u0101.<\/p>\n<p>Lai gan 2D sp\u0113les saglab\u0101ja klasisko statusu, \u012bstas 3D sp\u0113les ievie\u0161ana main\u012bja ainavu, padarot tradicion\u0101lo 2D pieredzi novecoju\u0161u. Piem\u0113ram, SNES izmantoja 7. re\u017e\u012bmu, lai nodro\u0161in\u0101tu simul\u0113tus 3D efektus, piem\u0113ram, Mario Kart, tom\u0113r \u0101tri sasniedza 3D render\u0113\u0161anas iesp\u0113jas.<\/p>\n<h2 id=\"nintendo-rsquo-s-super-fx-chip-brought-that-mario-magic\">Atbr\u012bvojiet ma\u0123iju ar Nintendo Super FX mikrosh\u0113mu<\/h2>\n<figure class=\"wp-block-image\"><img alt=\"Starfox ekr\u0101nuz\u0146\u0113mums, pirm\u0101 misija, kas demonstr\u0113 Super FX mikrosh\u0113mas darbin\u0101tu grafiku.\" class=\"wp-image\" decoding=\"async\" height=\"446\" loading=\"lazy\" src=\"https:\/\/cdn.howtogeek.blog\/wp-content\/uploads\/2025\/01\/the-beginning-of-the-first-mission-in-this-screenshot-two-of-your-colleagues-are-flying-ahead-of-you.webp\" title=\"Starfox ekr\u0101nuz\u0146\u0113mums, pirm\u0101 misija, kas demonstr\u0113 Super FX mikrosh\u0113mas darbin\u0101tu grafiku.\" width=\"512\"\/><\/figure>\n<p>Izmantojot Nintendo novatorisko pieeju, Super FX un Super FX 2 mikrosh\u0113mas nodro\u0161in\u0101ja t\u0101dus izcilus nosaukumus k\u0101 StarFox un Doom. Tom\u0113r bija tikai asto\u0146as sp\u0113les, kur\u0101s \u0161\u012bs mikrosh\u0113mas tika izmantotas efekt\u012bvi. Neskatoties uz to ierobe\u017eoto izmanto\u0161anu, mikrosh\u0113mas iesp\u0113jas iev\u0113rojami uzlaboja sp\u0113li.<\/p>\n<p>Tom\u0113r \u0161o uzlabojumu mikrosh\u0113mu ievie\u0161ana palielin\u0101ja izmaksas, ietekm\u0113jot pat\u0113r\u0113t\u0101ju makus devi\u0146desmito gadu beig\u0101s, kad konkurence no Sony PlayStation un Sega Saturn k\u013cuva karst\u0101ka. Sal\u012bdzinot ar \u0161o jauno sist\u0113mu rad\u012bto grafiku, Super FX vizu\u0101lie att\u0113li \u0101tri \u0161\u0137ita novecoju\u0161i.<\/p>\n<h2 id=\"sega-rsquo-s-virtua-processor-brought-the-arcade-home\">Sega Virtua procesors: ark\u0101des pieredze m\u0101j\u0101s<\/h2>\n<figure class=\"wp-block-image\"><img alt=\"Ekr\u0101nuz\u0146\u0113mums no Virtua Racing uz Sega Genesis, izce\u013cot t\u0101 ark\u0101des grafiku.\" class=\"wp-image\" decoding=\"async\" height=\"576\" loading=\"lazy\" src=\"https:\/\/cdn.howtogeek.blog\/wp-content\/uploads\/2025\/01\/virtua-racing-genesis-screenshot.webp\" title=\"Ekr\u0101nuz\u0146\u0113mums no Virtua Racing uz Sega Genesis, izce\u013cot t\u0101 ark\u0101des grafiku.\" width=\"768\"\/><figcaption>Tibes80, izmantojot <a href=\"https:\/\/www.mobygames.com\/game\/8131\/virtua-racing\/screenshots\/genesis\/36067\/\" rel=\"noopener noreferrer nofollow\" target=\"_blank\">Mobygames<\/a><\/figcaption><\/figure>\n<p>L\u012bdz\u012bgi k\u0101 Nintendo, Sega ieviesa <a href=\"https:\/\/segaretro.org\/Sega_Virtua_Processor\" rel=\"noopener noreferrer nofollow\" target=\"_blank\">Virtua procesoru<\/a> , cen\u0161oties uzlabot sp\u0113\u013cu pieredzi. Diem\u017e\u0113l \u0161\u012b mikrosh\u0113ma tika izmantota tikai vien\u0101 nosaukum\u0101: Virtua Racing.<\/p>\n<p>Neraugoties uz ierobe\u017eoto pielietojumu, Virtua Racing k\u013cuva par le\u0123end\u0101ru titulu, kas v\u0113l vair\u0101k nostiprin\u0101ja l\u0113cienu pret\u012b ieskaujo\u0161\u0101kai m\u0101jas sp\u0113\u013cu pieredzei. T\u0101 nesen piedz\u012bvoja atdzim\u0161anu ar atbilsto\u0161u Nintendo Switch portu, \u013caujot nostal\u0123ijai p\u0113c sp\u0113les turpin\u0101ties ar\u012b jaunaj\u0101m paaudz\u0113m.<\/p>\n<h2 id=\"imagine-buying-hardware-with-every-game\">P\u0101rdomas par aparat\u016bras un programmat\u016bras laikmetu<\/h2>\n<p>M\u016bsdienu sp\u0113\u013cu pasaul\u0113 jaunin\u0101\u0161ana uz augst\u0101kas veiktsp\u0113jas konsoli parasti noz\u012bm\u0113 ieguld\u012bjumus piln\u012bgi jaun\u0101 sist\u0113m\u0101. Tom\u0113r taj\u0101 laik\u0101 da\u017e\u0101m sp\u0113l\u0113m bija nepiecie\u0161amas patent\u0113tas grafikas mikrosh\u0113mas, kas iev\u0113rojami palielin\u0101ja izmaksas. Iedom\u0101jieties, ka katr\u0101 sp\u0113les pirkum\u0101 jums ir nepiecie\u0161ams \u012bpa\u0161s mikrosh\u0113ms!<\/p>\n<p>\u0160\u012b prakse var \u0161\u0137ist novecojusi, ta\u010du taj\u0101 laik\u0101 tai bija j\u0113ga, \u0146emot v\u0113r\u0101 iev\u0113rojamo lietot\u0101ju b\u0101zi 16 bitu konsol\u0113m un 3D sp\u0113\u013cu tehnolo\u0123ijas nepier\u0101d\u012bto raksturu. \u0160\u012bs uzlabo\u0161anas mikrosh\u0113mas rad\u012bja vair\u0101kus revolucion\u0101rus nosaukumus, kas, iesp\u0113jams, neb\u016btu past\u0101v\u0113ju\u0161i bez tiem, demonstr\u0113jot sp\u0113\u013cu industrijas novatorisko garu.<\/p>\n<h3>Papildu ieskati<\/h3>\n<h4><strong>1. K\u0101du ietekmi uz sp\u0113l\u0113m atst\u0101ja p\u0101reja no 16 bitu uz 32 bitu konsol\u0113m?<\/strong><\/h4>\n<p>P\u0101reja iez\u012bm\u0113ja iev\u0113rojamu l\u0113cienu sp\u0113\u013cu tehnolo\u0123ij\u0101, ievie\u0161ot 3D grafiku, kas main\u012bja sp\u0113les dinamiku, vizu\u0101lo dzi\u013cumu un auditorijas iesaisti, radot pamatu m\u016bsdienu sp\u0113\u013cu pieredzei.<\/p>\n<h4><strong>2. K\u0101p\u0113c uzlabojumu mikrosh\u0113mas, piem\u0113ram, Super FX mikrosh\u0113mas, bija b\u016btiskas noteikt\u0101m sp\u0113l\u0113m?<\/strong><\/h4>\n<p>Papildin\u0101juma mikrosh\u0113mas nodro\u0161in\u0101ja papildu apstr\u0101des jaudu, nodro\u0161inot vizu\u0101los efektus un sp\u0113les meh\u0101niku, ko b\u0101zes konsoles nevar\u0113ja atbalst\u012bt, t\u0101d\u0113j\u0101di \u013caujot izveidot sare\u017e\u0123\u012bt\u0101kas un vizu\u0101li pievilc\u012bg\u0101kas sp\u0113les.<\/p>\n<h4><strong>3. K\u0101 sp\u0113\u013cu aparat\u016bras izmaksas ietekm\u0113ja pat\u0113r\u0113t\u0101ju uzved\u012bbu 90. gados?<\/strong><\/h4>\n<p>Sp\u0113\u013cu aparat\u016bras un uzlabojumu mikrosh\u0113mu augst\u0101s izmaksas lika pat\u0113r\u0113t\u0101jiem izv\u0113l\u0113ties sp\u0113\u013cu ieg\u0101di, jo ieguld\u012bjumi papildu aparat\u016br\u0101 katr\u0101 sp\u0113l\u0113 nebija praktiski, ietekm\u0113jot sp\u0113\u013cu izstr\u0101di un m\u0101rketinga strat\u0113\u0123ijas.<\/p>\n<p><a class=\"xiaomi\" href=\"https:\/\/www.howtogeek.com\/forget-expensive-gpus-some-console-games-came-with-their-own-graphics-chip\/\" rel=\"noopener noreferrer nofollow\" target=\"_blank\">Avots un att\u0113li<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>P\u0101rskats par 16 bitu un 32 bitu konsol\u0113m sp\u0113\u013cu v\u0113stur\u0113 16 bitu konsoles tiek slav\u0113tas ar to izcilaj\u0101m 2D grafikas iesp\u0113j\u0101m, kas ietv\u0113ra sare\u017e\u0123\u012btas anim\u0101cijas un bag\u0101t\u012bgas kr\u0101su paletes. Turpretim 32\u00a0bitu konsoles rad\u012bja revol\u016bciju tirg\u016b, ievie\u0161ot 3D render\u0113\u0161anas tehnolo\u0123iju, aiz\u0113not t\u0101du sist\u0113mu grafisk\u0101s sp\u0113jas k\u0101 Super Nintendo un Sega Genesis. T\u0101di jaunin\u0101jumi k\u0101 Nintendo Super [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[892,847,9],"class_list":["post-6883","post","type-post","status-publish","format-standard","hentry","category-how-to","tag-computer-history","tag-video-games","tag-windows"],"acf":[],"_links":{"self":[{"href":"https:\/\/howtogeek.blog\/lv\/wp-json\/wp\/v2\/posts\/6883","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/howtogeek.blog\/lv\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/howtogeek.blog\/lv\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/howtogeek.blog\/lv\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/howtogeek.blog\/lv\/wp-json\/wp\/v2\/comments?post=6883"}],"version-history":[{"count":1,"href":"https:\/\/howtogeek.blog\/lv\/wp-json\/wp\/v2\/posts\/6883\/revisions"}],"predecessor-version":[{"id":6884,"href":"https:\/\/howtogeek.blog\/lv\/wp-json\/wp\/v2\/posts\/6883\/revisions\/6884"}],"wp:attachment":[{"href":"https:\/\/howtogeek.blog\/lv\/wp-json\/wp\/v2\/media?parent=6883"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/howtogeek.blog\/lv\/wp-json\/wp\/v2\/categories?post=6883"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/howtogeek.blog\/lv\/wp-json\/wp\/v2\/tags?post=6883"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}