{"id":7061,"date":"2025-01-15T18:20:44","date_gmt":"2025-01-15T18:20:44","guid":{"rendered":"https:\/\/howtogeek.blog\/lv\/?p=7061"},"modified":"2025-01-15T18:20:44","modified_gmt":"2025-01-15T18:20:44","slug":"nvidia-claims-dlss-popularity-whats-the-real-story","status":"publish","type":"post","link":"https:\/\/howtogeek.blog\/lv\/nvidia-claims-dlss-popularity-whats-the-real-story\/","title":{"rendered":"NVIDIA apgalvo, ka DLSS ir popularit\u0101te: k\u0101ds ir patiesais st\u0101sts?"},"content":{"rendered":"<h2>Izpratne par NVIDIA DLSS lietojumu un paredzamo DLSS 4 laidienu<\/h2>\n<p>Nesen\u0101 pazi\u0146ojum\u0101 NVIDIA atkl\u0101ja p\u0101rsteidzo\u0161u statistiku: vair\u0101k nek\u0101 80% lietot\u0101ju ar RTX GPU\u00a0\u2014 no 20. l\u012bdz 40.\u00a0s\u0113rijas\u00a0\u2014 sav\u0101 sp\u0113\u013cu pieredz\u0113 akt\u012bvi izmanto Deep Learning Super Sampling (DLSS). \u0160\u012b atkl\u0101sme n\u0101k tie\u0161i pirms \u013coti gaid\u012bt\u0101s DLSS\u00a04 palai\u0161anas, solot turpm\u0101kus sp\u0113\u013cu vizu\u0101l\u0101 att\u0113la uzlabojumus.<\/p>\n<h2>Kas ir DLSS?<\/h2>\n<p>DLSS jeb Deep Learning Super Sampling ir novatoriska NVIDIA izstr\u0101d\u0101ta tehnolo\u0123ija, kas izmanto m\u0101ksl\u012bgo intelektu, lai iev\u0113rojami uzlabotu att\u0113la kvalit\u0101ti un uzlabotu veiktsp\u0113ju videosp\u0113l\u0113s. Tas darbojas, gudri palielinot zem\u0101kas iz\u0161\u0137irtsp\u0113jas grafiku uz augst\u0101ku iz\u0161\u0137irtsp\u0113ju, t\u0101d\u0113j\u0101di \u013caujot sp\u0113l\u0113m sasniegt lab\u0101kus vizu\u0101los att\u0113lus bez atbilsto\u0161as \u200b\u200bkadru \u0101truma samazin\u0101\u0161an\u0101s.<\/p>\n<h2>Galven\u0101 statistika un v\u0113sturiskais konteksts<\/h2>\n<p>Saska\u0146\u0101 ar NVIDIA s\u0101kotn\u0113jo ierakstu soci\u0101lajos medijos, \u0161\u012b iespaid\u012bg\u0101 statistika ietver ar\u012b RTX\u00a020\u00a0s\u0113rijas kar\u0161u lietot\u0101jus, kas iez\u012bm\u0113ja DLSS debiju 2018.\u00a0gad\u0101. Vair\u0101k nek\u0101 540\u00a0sp\u0113l\u0113s un lietojumprogramm\u0101s ir integr\u0113ts DLSS, tostarp 15\u00a0visvair\u0101k gaid\u012bt\u0101s. 2024.\u00a0gada izlaidumos, ir skaidrs, ka DLSS ir stingri nostiprin\u0101jies sp\u0113\u013cu vid\u0113.<\/p>\n<ul>\n<li><strong>3\u00a0miljardi sp\u0113\u013cu stundu<\/strong> : NVIDIA zi\u0146o, ka DLSS ir izmantots p\u0101rsteidzo\u0161i 3\u00a0miljardu sp\u0113\u013cu stundu, kas ilustr\u0113 t\u0101 noz\u012bm\u012bgo ietekmi uz sp\u0113l\u0113t\u0101jiem.<\/li>\n<li><strong>Gaid\u0101m\u0101s DLSS\u00a04 funkcijas<\/strong> : gaid\u0101m\u0101 iter\u0101cija DLSS\u00a04 ir iestat\u012bta, lai ieviestu aizraujo\u0161as funkcijas, piem\u0113ram, neironu render\u0113\u0161anu un vair\u0101ku kadru \u0123ener\u0113\u0161anu, v\u0113l vair\u0101k papla\u0161inot sp\u0113les veiktsp\u0113jas robe\u017eas.<\/li>\n<\/ul>\n<figure class=\"wp-block-image\"><img alt=\"NVIDIA DLSS lietojuma statistika\" class=\"wp-image\" decoding=\"async\" height=\"811\" loading=\"lazy\" src=\"https:\/\/cdn.howtogeek.blog\/wp-content\/uploads\/2025\/01\/nvidia-dlss-usage-statistics.webp\" title=\"NVIDIA DLSS lietojuma statistika\" width=\"1440\"\/><figcaption><a href=\"https:\/\/x.com\/tomwarren\/status\/1879529960756666809\" rel=\"noopener noreferrer\" target=\"_blank\">Toms Vorens\/X<\/a><\/figcaption><\/figure>\n<h2>DLSS popularit\u0101te: ieskats tuv\u0101k<\/h2>\n<p>Iespaid\u012bgais DLSS ievie\u0161anas l\u012bmenis liecina par t\u0101 pieaugo\u0161o popularit\u0101ti sp\u0113l\u0113t\u0101ju vid\u016b. Tom\u0113r tas rada jaut\u0101jumus par NVIDIA lieto\u0161anas statistikas patieso precizit\u0101ti. Daudzas sp\u0113les autom\u0101tiski iesp\u0113jo DLSS, kad tiek lietoti NVIDIA ieteiktie iestat\u012bjumi, t\u0101d\u0113j\u0101di radot skepsi par to, vai lietot\u0101ji patie\u0161\u0101m apzin\u0101s, ka izmanto \u0161o funkciju.<\/p>\n<h2>Izplat\u012bti nepareizi priek\u0161stati par DLSS lieto\u0161anu<\/h2>\n<p>Turkl\u0101t ir ticams, ka daudziem sp\u0113l\u0113t\u0101jiem, jo \u200b\u200b\u012bpa\u0161i gad\u012bjuma sp\u0113l\u0113t\u0101jiem, var tr\u016bkt visaptvero\u0161as izpratnes par DLSS un t\u0101 priek\u0161roc\u012bb\u0101m, bie\u017ei vien vi\u0146i darbojas, pie\u0146emot, ka vi\u0146iem ir tikai j\u0101pie\u0146em noklus\u0113juma iestat\u012bjumi bez papildu izmekl\u0113\u0161anas. Parastais scen\u0101rijs ir t\u0101ds, ka sp\u0113l\u0113t\u0101ji reti izsl\u0113dz DLSS, ja vien vi\u0146i nesaskaras ar \u012bpa\u0161\u0101m sp\u0113les probl\u0113m\u0101m. Tas noz\u012bm\u0113 uzticamu iestat\u012bjumu izpildi, kurus vi\u0146i, iesp\u0113jams, piln\u012bb\u0101 nesaprot.<\/p>\n<p>Past\u0101v argumenti, kas liecina, ka sp\u0113\u013cu izstr\u0101d\u0101t\u0101ji var atbalst\u012bt DLSS izmanto\u0161anu k\u0101 risin\u0101jumu optimiz\u0101cijas nepiln\u012bb\u0101m. Tom\u0113r ir svar\u012bgi uzsv\u0113rt, ka DLSS var b\u016btiski veicin\u0101t kop\u0113jo veiktsp\u0113ju neatkar\u012bgi no sp\u0113les s\u0101kotn\u0113j\u0101s kvalit\u0101tes. Nav p\u0101rliecino\u0161u pier\u0101d\u012bjumu, kas liecin\u0101tu, ka izstr\u0101d\u0101t\u0101ji apzin\u0101ti ignor\u0113 pareizu optimiz\u0101ciju, lai pa\u013cautos tikai uz NVIDIA progres\u012bvo grafikas tehnolo\u0123iju.<\/p>\n<h2>Skatoties n\u0101kotn\u0113, izmantojot DLSS\u00a04<\/h2>\n<p>Kad DLSS 4 tuvojas izlai\u0161anai, k\u013c\u016bst skaidrs, ka ir plauksto\u0161s tirgus, kas ir gatavs izmantot t\u0101 iesp\u0113jas. NVIDIA kop\u012bgot\u0101 statistika atspogu\u013co ne tikai pa\u0161reiz\u0113jo DLSS pie\u0146em\u0161anu, bet ar\u012b cer\u012bbas, ka \u0161\u012b tehnolo\u0123ija turpin\u0101s att\u012bst\u012bties un uzlabos sp\u0113\u013cu pieredzi visiem sp\u0113l\u0113t\u0101jiem.<\/p>\n<p>Lai ieg\u016btu vair\u0101k ieskatu, apmekl\u0113jiet <a href=\"https:\/\/x.com\/tomwarren\/status\/1879529960756666809\" rel=\"noopener noreferrer\" target=\"_blank\">Toma Vorena s\u0101kotn\u0113jo zi\u0146u<\/a> .<\/p>\n<p>Izp\u0113tiet s\u012bk\u0101ku inform\u0101ciju par NVIDIA centieniem un tehnolo\u0123ij\u0101m, izmantojot \u0161o\n<\/p>\n<h2>Bie\u017ei uzdotie jaut\u0101jumi<\/h2>\n<h3><strong>1. Kas ir DLSS un k\u0101 tas darbojas?<\/strong><\/h3>\n<p>DLSS noz\u012bm\u0113 Deep Learning Super Sampling. Tas izmanto neironu t\u012bklus, lai analiz\u0113tu un uzlabotu zem\u0101kas iz\u0161\u0137irtsp\u0113jas att\u0113lus, nodro\u0161inot videosp\u0113\u013cu grafikas un veiktsp\u0113jas uzlabojumus bez nepiecie\u0161am\u012bbas palielin\u0101t skait\u013co\u0161anas jaudu.<\/p>\n<h3><strong>2. Ar ko DLSS 4 at\u0161\u0137iras no iepriek\u0161\u0113j\u0101m versij\u0101m?<\/strong><\/h3>\n<p>Kam\u0113r iepriek\u0161\u0113j\u0101s DLSS versijas galvenok\u0101rt koncentr\u0113j\u0101s uz m\u0113rogo\u0161anu, DLSS 4 ievies\u012bs t\u0101das uzlabotas funkcijas k\u0101 neironu render\u0113\u0161ana un vair\u0101ku kadru \u0123ener\u0113\u0161ana, kas iev\u0113rojami uzlabo att\u0113la precizit\u0101ti un kadru \u0101trumu, nodro\u0161inot iespaid\u012bg\u0101ku sp\u0113\u013cu pieredzi.<\/p>\n<h3><strong>3. Vai ir nepiecie\u0161ams iesl\u0113gt DLSS, lai nodro\u0161in\u0101tu optim\u0101lu sp\u0113\u013cu veiktsp\u0113ju?<\/strong><\/h3>\n<p>Lai gan DLSS var iev\u0113rojami uzlabot veiktsp\u0113ju un att\u0113la kvalit\u0101ti, tas, vai to iesp\u0113jot, bie\u017ei ir atkar\u012bgs no individu\u0101laj\u0101m v\u0113lm\u0113m un sist\u0113mas konfigur\u0101cij\u0101m. Daudzas sp\u0113les p\u0113c noklus\u0113juma aktiviz\u0113 DLSS, ta\u010du sp\u0113l\u0113t\u0101jiem vajadz\u0113tu eksperiment\u0113t, lai noteiktu, vai tas atbilst vi\u0146u sp\u0113les stilam un tehniskaj\u0101m vajadz\u012bb\u0101m.<\/p>\n<p><a class=\"xiaomi\" href=\"https:\/\/www.howtogeek.com\/nvidia-high-dlss-use-2025\/\" rel=\"noopener noreferrer nofollow\" target=\"_blank\">visaptvero\u0161s p\u0101rskats<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Izpratne par NVIDIA DLSS lietojumu un paredzamo DLSS 4 laidienu Nesen\u0101 pazi\u0146ojum\u0101 NVIDIA atkl\u0101ja p\u0101rsteidzo\u0161u statistiku: vair\u0101k nek\u0101 80% lietot\u0101ju ar RTX GPU\u00a0\u2014 no 20. l\u012bdz 40.\u00a0s\u0113rijas\u00a0\u2014 sav\u0101 sp\u0113\u013cu pieredz\u0113 akt\u012bvi izmanto Deep Learning Super Sampling (DLSS). \u0160\u012b atkl\u0101sme n\u0101k tie\u0161i pirms \u013coti gaid\u012bt\u0101s DLSS\u00a04 palai\u0161anas, solot turpm\u0101kus sp\u0113\u013cu vizu\u0101l\u0101 att\u0113la uzlabojumus. Kas ir DLSS? [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[863,847,9],"class_list":["post-7061","post","type-post","status-publish","format-standard","hentry","category-how-to","tag-nvidia","tag-video-games","tag-windows"],"acf":[],"_links":{"self":[{"href":"https:\/\/howtogeek.blog\/lv\/wp-json\/wp\/v2\/posts\/7061","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/howtogeek.blog\/lv\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/howtogeek.blog\/lv\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/howtogeek.blog\/lv\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/howtogeek.blog\/lv\/wp-json\/wp\/v2\/comments?post=7061"}],"version-history":[{"count":1,"href":"https:\/\/howtogeek.blog\/lv\/wp-json\/wp\/v2\/posts\/7061\/revisions"}],"predecessor-version":[{"id":7062,"href":"https:\/\/howtogeek.blog\/lv\/wp-json\/wp\/v2\/posts\/7061\/revisions\/7062"}],"wp:attachment":[{"href":"https:\/\/howtogeek.blog\/lv\/wp-json\/wp\/v2\/media?parent=7061"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/howtogeek.blog\/lv\/wp-json\/wp\/v2\/categories?post=7061"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/howtogeek.blog\/lv\/wp-json\/wp\/v2\/tags?post=7061"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}